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This is the professional website of the London-based games consultant, designer, writer and player James Wallis.

Latest news

James is director of the games consultancy Spaaace, which he set up in 2007. There would be a link to that, but the website was recently hacked by some toerag (they used the webserver to mine for cryptocurrency) and is offline.

James is currently co-writing a book on the history of games with a major industry figure, for release in 2019. Title and publisher to be formally announced soon.

James was narrative designer for Insane Robots, the XB1/PS4/PC card-battling game from Playniac that released in 2018 (Metacritic 87%).

The Game Design Masterclass, James’s three-hour crash-course in tabletop game development, celebrated its tenth anniversary in 2018 and in the last year has been run in Vienna and Indianapolis, as well as spawning a sibling series of workshops in Australia, and regular appearances for the National Film and Television School and the Prince’s Trust. It has its own website: www.gamedesignmasterclass.com.

Alas Vegas, James’s kickstarted RPG of ‘flashbacks, blackjack and payback’ launched to the public in early 2018, to strong reviews (4.7 out of 5 aggregate at OneBookShelf) and good sales. It is on sale through all good online bookstores, and in digital form from DriveThruRPG and Indie Press Revolution.

The third edition of James’s game of competitive boasting¬†The Extraordinary Adventures of Baron Munchausen was released by Fantasy Flight Games in December 2016, to rave reviews. It is available at all good games shops, some good book shops, and some places on the internet.

The bottom-up reboot of 1980s classic RPG Paranoia, on which James was lead designer, was released by Mongoose Publishing in 2017.

James writes a monthly column in Tabletop Gaming magazine, in which he re-examines the winners of the Spiel des Jahres award, in chronological order. As of this writing, he is up to Carcassonne (2001).

The seventh supplement for James’s story-telling card-game Once Upon a Time¬†is ‘Fairy Tales’, available at all good games shops.

James lectures in games design and interactive narrative at London South Bank University, and is a visiting lecturer at the National Film & Television School.

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